Present Day: The speed of light in a vacuum is defined as \[ c = 2.99792458 \times 10^8 \text{ m/s} \] Approximately \(3.00 \times 10^8 \text{ m/s}\) for typical calculations.
Speed of Light in Matter: Index of Refraction
Light travels slower in matter than in a vacuum.
This reduced speed is described by the index of refraction (n). \[ n = \frac{c}{v} \] where v is the speed of light in the material.
Since \(v \le c\), then \(n \ge 1\).
n varies slightly with the wavelength of light.
Index of Refraction in Various Media
Medium
n
Air (0°C, 1 atm)
1.000293
Water, fresh (20°C)
1.333
Glass, crown (20°C)
1.52
Diamond (20°C)
2.419
Table 1.1: Representative indices of refraction for light with wavelength 589 nm.
Tip
For gases, n is very close to 1.0, meaning light travels almost as fast as in a vacuum.
Example: Speed of Light in Zircon
Question: Calculate the speed of light in zircon, which has an index of refraction of 1.923.
Strategy:
Use the definition of the index of refraction: \(n = c/v\).
Rearrange to solve for \(v\): \(v = c/n\).
Solution: Given \(c = 3.00 \times 10^8 \text{ m/s}\) and \(n = 1.923\). \[ v = \frac{3.00 \times 10^8 \text{ m/s}}{1.923} \approx 1.56 \times 10^8 \text{ m/s} \]
Significance: The speed of light in zircon is about half its speed in a vacuum.
The Ray Model of Light
Light travels in straight lines called rays.
This model is valid when light interacts with objects much larger than its wavelength (e.g., visible light and objects > 1 micron).
Geometric optics studies light propagation using the ray model.
Light changes direction when:
Reflected from a surface (e.g., a mirror).
Refracted when passing from one material to another (e.g., air to glass).
How Light Travels
Figure 1.4: Three methods for light to travel from a source to another location.
1.2 The Law of Reflection
When light strikes a surface, it bounces off according to the law of reflection.
The angle of reflection (\(\theta_r\)) equals the angle of incidence (\(\theta_i\)). \[ \theta_r = \theta_i \]
Angles are measured relative to the normal (perpendicular line) to the surface.
Specular vs. Diffuse Reflection
Smooth Surfaces (Specular Reflection)
Reflect light at specific angles.
Form clear images (e.g., mirrors, still water).
Figure 1.5: Specular reflection from a smooth surface.
Rough Surfaces (Diffuse Reflection)
Scatter light in many directions.
Allow objects to be seen from any angle (e.g., paper, clothing).
Figure 1.6: Diffuse reflection from a rough surface.
Images from Mirrors
Mirror images appear to be behind the mirror.
The image distance behind the mirror is equal to the object distance in front.
These images are not optical illusions; they can be captured by cameras.
This phenomenon makes rooms appear larger.
Figure 1.8: Your image in a mirror appears behind it, at the same distance as you are in front.
Corner Reflectors (Retroreflectors)
An object with two (or three) mutually perpendicular reflecting surfaces.
Reflects incoming light rays back exactly parallel to their original direction.
Independent of the angle of incidence.
Figure 1.9: A light ray striking two perpendicular mirrors is reflected back parallel to its incident direction.
Applications of Corner Reflectors
Bicycle/Car Reflectors: Enhance visibility for drivers.
Apollo Moon Reflectors: Used by astronauts to measure the Earth-Moon distance with lasers.
Radar Reflectors: Make small boats visible to radar systems, preventing collisions.
Figure 1.10: (a) Astronaut placing a corner reflector on the Moon. (b) Bicycle safety reflectors.
1.3 Refraction
Refraction is the bending of light as it passes from one medium to another.
Caused by a change in the speed of light (\(v = c/n\)).
Responsible for phenomena like lenses, optical fibers, and apparent distortions in water.
Figure 1.12: Fish appearing in two places due to refraction.
Direction of Refraction
When light enters a medium with a higher index of refraction (slowing down), it bends towards the normal.
When light enters a medium with a lower index of refraction (speeding up), it bends away from the normal.
The path of light is reversible.
Figure 1.13: Light bending (a) towards the normal (\(n_2 > n_1\)) and (b) away from the normal (\(n_2 < n_1\)).
Snell’s Law (Law of Refraction)
Describes the quantitative relationship between angles and indices of refraction. \[ n_1 \sin \theta_1 = n_2 \sin \theta_2 \]
\(n_1, n_2\): indices of refraction for medium 1 and 2.
\(\theta_1\): incident angle (in medium 1).
\(\theta_2\): refracted angle (in medium 2).
Note
Discovered by Willebrord Snell in 1621, and earlier by Ibn Sahl in 984.
Example: Determining the Index of Refraction
Question: Light goes from air (medium 1) into an unknown medium (medium 2). If the incident angle is \(30.0^\circ\) and the refracted angle is \(22.0^\circ\), find \(n_2\).
Strategy:
Use Snell’s law: \(n_1 \sin \theta_1 = n_2 \sin \theta_2\).
Any light ray inside the plastic hitting the surface at an angle greater than \(42.2^\circ\) will be totally reflected, effectively turning the inside surface into a perfect mirror.
Fiber Optics
A key application of total internal reflection.
Light is transmitted down thin fibers of plastic or glass.
Light strikes the inner surface at an angle greater than \(\theta_c\), leading to continuous internal reflection.
Fibers have a core (higher n) and cladding (lower n) to ensure reflection.
Figure 1.15: Light guided down an optical fiber by total internal reflection.
Transmit telephone, internet, and cable TV signals.
Advantages:
Low loss: Light travels far without amplification.
High bandwidth: More data per fiber.
Reduced crosstalk: Signals don’t interfere.
Diamonds and Total Internal Reflection
Diamonds sparkle due to total internal reflection and high index of refraction (\(n_{diamond} = 2.419\)).
Critical angle for diamond to air is very small: \(\theta_c = \sin^{-1}(1.00/2.419) \approx 24.4^\circ\).
Light entering a diamond has trouble getting back out.
Facets are cut to ensure multiple internal reflections, concentrating light before it exits.
Figure 1.19: Light trapped inside a diamond by total internal reflection, creating sparkle.
1.5 Dispersion
Dispersion is the spreading of white light into its full spectrum of wavelengths (colors).
Occurs because the index of refraction (n) for a given medium depends slightly on wavelength.
Shorter wavelengths (e.g., violet) have a higher n and bend more than longer wavelengths (e.g., red).
Figure 1.20: Rainbow (a) and light dispersed by a prism (b) show the same spectrum of colors.
Wavelength and Color
Figure 1.21: The visible light spectrum, showing colors associated with different wavelengths.
Dispersion by a Prism
Figure 1.22: (a) A single wavelength refracted by a prism. (b) White light dispersed by a prism.
Example: Dispersion by Crown Glass
Question: A beam of white light enters crown glass from air at an incidence angle of \(43.2^\circ\). What is the angle between the red (660 nm) and violet (410 nm) parts of the refracted light?
Strategy:
Find \(n\) for red and violet light in crown glass from Table 1.2.
\(n_{red} = 1.512\)
\(n_{violet} = 1.530\)
Use Snell’s Law (\(n_{air} \sin \theta_{air} = n \sin \theta\)) to find \(\theta_{red}\) and \(\theta_{violet}\).
Significance: A large angle (\(71.6^\circ\)) is required for such a significant reduction, but at \(45^\circ\), intensity is already halved.
Polarization by Reflection
When unpolarized light reflects off a surface, it becomes partially polarized.
The reflected light is preferentially horizontally polarized.
Polarizing sunglasses, with vertical axes, block much of this glare.
Brewster’s Law: Reflected light is completely polarized at Brewster’s angle (\(\theta_b\)). \[ \tan \theta_b = \frac{n_2}{n_1} \] where \(n_1\) is the incident medium and \(n_2\) is the reflecting medium.
At \(\theta_b\), the reflected and refracted rays are perpendicular.
Polarization by Reflection Diagram
Figure 1.38: Unpolarized light reflects from a surface, becoming partially horizontally polarized.
Polarization by Scattering
Light scattered by air molecules (or other particles like smoke/dust) becomes partially polarized.
Electrons in air molecules vibrate perpendicular to the incident light’s direction.
They re-radiate light with polarization perpendicular to the original ray direction.
This explains why the blue sky appears brighter or dimmer when viewed through polarizing sunglasses.
Figure 1.41: Polarization by scattering from air molecules.
Liquid Crystals and Optical Activity
Liquid Crystal Displays (LCDs): Based on the ability of liquid crystals to rotate light’s polarization by 90°.
This rotation can be turned off by applying a voltage.
Used in screens (watches, phones, TVs) to create contrast.
Optical Activity: Some substances (e.g., sugar water, insulin) rotate the plane of polarization of light passing through them.
Due to asymmetrical molecular shapes.
Used to measure concentrations or analyze molecular structures.
Figure 1.42: (a) LCD with no voltage (light passes). (b) LCD with voltage (light blocked).
Key Takeaways
Speed of Light: Constant c in vacuum, slower in matter, defined by index of refraction n = c/v.
Ray Model: Light travels in straight lines (rays) when interacting with objects much larger than its wavelength.
Reflection: Angle of incidence equals angle of reflection (\(\theta_i = \theta_r\)).
Refraction: Bending of light due to change in speed; governed by Snell’s Law (\(n_1 \sin \theta_1 = n_2 \sin \theta_2\)).
Total Internal Reflection: Occurs when light goes from higher to lower n and incident angle exceeds critical angle (\(\theta_c = \sin^{-1}(n_2/n_1)\)). Crucial for fiber optics and diamond sparkle.
Dispersion: Spreading of white light into colors due to n depending on wavelength (e.g., rainbows, prisms).
Huygens’s Principle: Every point on a wavefront is a source of wavelets; explains reflection, refraction, and diffraction.
Polarization: Direction of electric field oscillations in an EM wave. Unpolarized light has random oscillations.
Malus’s Law: Intensity of polarized light through a filter: \(I = I_0 \cos^2 \theta\).
Polarization by Reflection/Scattering: Reflected light is preferentially horizontally polarized; scattered light is partially polarized. Brewster’s angle (\(\tan \theta_b = n_2/n_1\)) for complete polarization by reflection.
Critical angle for total internal reflection (\(n_1 > n_2\))
\(I = I_0 \cos^2 \theta\)
Malus’s Law (intensity of polarized light through a filter)
\(\tan \theta_b = \frac{n_2}{n_1}\)
Brewster’s Law (angle for complete polarization by reflection)
Key Terms
Term
Definition
Speed of Light (c)
The speed at which light and all other electromagnetic radiation propagates in a vacuum, approximately \(3.00 \times 10^8 \text{ m/s}\).
Index of Refraction (n)
A dimensionless quantity that describes how fast light travels through a medium, defined as the ratio of the speed of light in vacuum to its speed in the medium (\(n = c/v\)).
Ray Model of Light
A model that describes light propagation as straight lines (rays), valid when light interacts with objects much larger than its wavelength.
Law of Reflection
States that the angle of reflection equals the angle of incidence (\(\theta_r = \theta_i\)), both measured relative to the normal to the surface.
Refraction
The bending of light as it passes from one transparent medium to another, caused by a change in the speed of light.
The phenomenon where all incident light is reflected back into the first medium when it strikes a boundary with a second medium of lower index of refraction at an angle greater than the critical angle.
Critical Angle (\(\theta_c\))
The incident angle that produces an angle of refraction of \(90^\circ\).
Dispersion
The spreading of white light into its full spectrum of wavelengths, due to the dependence of the index of refraction on wavelength.
Huygens’s Principle
A method stating that every point on a wave front is a source of wavelets that spread out in the forward direction, with the new wave front being tangent to these wavelets.
Diffraction
The bending of a wave around the edges of an opening or an obstacle.
Polarization
The attribute that a wave’s oscillations have a definite direction relative to the direction of propagation of the wave (for EM waves, the direction of the electric field).
Unpolarized Light
Light consisting of waves with electric fields oscillating in random directions.
Polarizing Filter
A material that transmits only light with electric fields oscillating parallel to its polarization axis.
Malus’s Law
\(I = I_0 \cos^2 \theta\), describing the intensity of polarized light after passing through a polarizing filter.
Brewster’s Angle (\(\theta_b\))
The angle of incidence at which light reflected from a surface is completely polarized.