Physics

Chapter 5 Newton’s Laws of Motion

Imron Rosyadi

Introduction to Dynamics

Learning Objectives

By the end of this section, you will be able to:

  • Distinguish between kinematics and dynamics.
  • Understand the definition of force.
  • Identify simple free-body diagrams.
  • Define the SI unit of force, the newton.
  • Describe force as a vector.

Kinematics vs. Dynamics

Kinematics

  • Describes how objects move.
  • Focuses on velocity and acceleration.
  • Doesn’t consider the causes of motion.

Dynamics

  • Studies why objects move.
  • Investigates forces that cause changes in motion.
  • Built upon Isaac Newton’s laws of motion.

Isaac Newton’s Contribution

Figure 5.2 Isaac Newton (1642–1727) published his monumental work, Philosophiae Naturalis Principia Mathematica, in 1687.

What is a Force?

  • A force is a push or a pull on an object.
  • Forces have both magnitude and direction, making them vector quantities.
  • Represented by arrows: length indicates magnitude, arrowhead indicates direction.

Figure 5.3 (a) Two ice skaters pushing a third.

  • Forces add like other vectors.
  • Resultant force is the vector sum of all individual forces.
  • Head-to-tail or trigonometric methods can be used for addition.

Free-Body Diagrams (FBDs)

  • A sketch showing all external forces acting on an object or system.
  • The object is represented as a single isolated point.
  • Forces are shown as vectors originating from this point.

Why are FBDs important?

  • Help analyze forces.
  • Crucial for applying Newton’s laws.
  • Only external forces affect the motion of the system.

Figure 5.4 Sample free-body diagrams.

Types of Forces

1. Contact Forces

  • Result from direct physical contact.
  • Examples:
    • Push on a door.
    • Friction between tires and road.
    • Normal force from a surface.

2. Field Forces

  • Act without physical contact.
  • Depend on a “field” in space.
  • Examples:
    • Gravitational force (weight)
    • Electromagnetic force
    • Strong nuclear force
    • Weak nuclear force

Force Units and Vector Notation

  • SI Unit of Force: Newton (N)
    • Defined as: \(1 \text{ N} = 1 \text{ kg} \cdot \text{m/s}^2\)
    • Roughly the weight of a small apple.
  • Vector Notation:
    • 2D force: \(\vec{F} = a\hat{i} + b\hat{j}\)
    • 3D force: \(\vec{F} = a\hat{i} + b\hat{j} + c\hat{k}\)
  • Net External Force (\(\vec{F}_{\text{net}}\) or \(\sum \vec{F}\)):
    • The vector sum of all external forces acting on an object.
    • \(\vec{F}_{\text{net}} = \sum \vec{F} = \vec{F}_1 + \vec{F}_2 + \dots\)

Example: Resultant Force

  • Skater 1 pushes with \(\vec{F}_1 = 30.0\hat{i}\text{ N}\) (to the right).
  • Skater 2 pushes with \(\vec{F}_2 = 40.0\hat{j}\text{ N}\) (vertically upwards).

Find the net force (\(\vec{F}_{\text{net}}\)) on the third skater.

\(\vec{F}_{\text{net}} = \vec{F}_1 + \vec{F}_2\)
\(\vec{F}_{\text{net}} = (30.0\hat{i} + 40.0\hat{j})\text{ N}\)

Magnitude:
\(F_{\text{net}} = \sqrt{(30.0\text{ N})^2 + (40.0\text{ N})^2} = 50.0\text{ N}\)

Direction:
\(\theta = \tan^{-1}\left(\frac{40.0}{30.0}\right) = 53.1^\circ\) from the positive x-axis.

Figure 5.3 (b) Free-body diagram.

Newton’s First Law of Motion

Learning Objectives

By the end of this section, you will be able to:

  • Describe Newton’s first law of motion.
  • Recognize friction as an external force.
  • Define inertia.
  • Identify inertial reference frames.
  • Calculate equilibrium for a system.

Newton’s First Law: The Law of Inertia

A body at rest remains at rest or, if in motion, remains in motion at constant velocity unless acted on by a net external force.

  • Constant velocity means constant speed and constant direction.
  • This law explains that a net external force is required for any change in velocity (acceleration).

Figure 5.7 A hockey puck illustrates Newton’s first law.

Key ideas:

  • Status quo: Objects resist changes to their current state of motion.
  • Cause and effect: Any change in motion must have an external cause (a net force).

Inertia and Mass

  • Inertia: The ability of an object to resist changes in its motion (resist acceleration).
  • Mass: A quantitative measure of inertia.
  • More mass \(\implies\) more inertia.
  • Harder to change the motion of a massive object.

Figure 5.11 Same force, different masses, different accelerations.

Inertial Reference Frames

  • A reference frame where Newton’s first law is valid.
  • An object’s velocity relative to this frame is constant if the net force on it is zero.

Important

A reference frame moving at constant velocity relative to an inertial frame is also inertial. A reference frame accelerating relative to an inertial frame is not inertial.

  • For most problems, a reference frame fixed on Earth is a sufficiently accurate approximation of an inertial frame.

Equilibrium

  • A system is in equilibrium when the forces on it are balanced.
  • The net external force is zero: \(\vec{F}_{\text{net}} = \vec{0}\).
  • Consequently, the velocity is constant: \(\vec{v} = \text{constant}\).
    • This includes the case where \(\vec{v} = \vec{0}\) (at rest).

Figure 5.9 A car (a) parked and (b) moving at constant velocity.

Two types of equilibrium:

  1. Static Equilibrium: Object is at rest (\(\vec{v} = \vec{0}\)).
  2. Dynamic Equilibrium: Object is moving at a constant velocity (\(\vec{v} = \text{constant and non-zero}\)).

Newton’s Second Law of Motion

Learning Objectives

By the end of this section, you will be able to:

  • Distinguish between external and internal forces.
  • Describe Newton’s second law of motion.
  • Explain the dependence of acceleration on net force and mass.

Net External Force and Acceleration

  • A net external force causes a change in motion (acceleration).
  • External forces: Act on the system from outside.
  • Internal forces: Act between elements within the system.
    • Internal forces cancel out and do not affect the system’s overall motion.
  • Acceleration (\(\vec{a}\)) is directly proportional to the net external force (\(\vec{F}_{\text{net}}\)).
  • Acceleration (\(\vec{a}\)) is inversely proportional to the system’s mass (\(m\)).

Figure 5.10 Different forces on the same mass produce different accelerations.

Newton’s Second Law: The Equation

The acceleration of a system is directly proportional to and in the same direction as the net external force acting on the system and is inversely proportional to its mass.

  • Vector Form: \[ \vec{a} = \frac{\vec{F}_{\text{net}}}{m} \quad \text{or} \quad \vec{F}_{\text{net}} = m\vec{a} \]
  • Scalar Form (for magnitudes): \[ F_{\text{net}} = ma \]

Note

Newton’s second law is a cause-and-effect relationship: force causes acceleration. Its validity is confirmed by experimental observation.

Components of Newton’s Second Law

The vector equation \(\vec{F}_{\text{net}} = m\vec{a}\) can be broken down into three independent component equations:

\[ \sum F_x = ma_x \]
\[ \sum F_y = ma_y \]
\[ \sum F_z = ma_z \]

  • This allows us to analyze motion in each dimension separately.
  • The net force in a specific direction causes acceleration only in that direction.

Newton’s Second Law and Momentum

  • Newton’s original statement of the second law was in terms of momentum.
  • Momentum (\(\vec{p}\)): The product of an object’s mass (\(m\)) and its velocity (\(\vec{v}\)). \[ \vec{p} = m\vec{v} \]
  • Momentum Form of Newton’s Second Law: \[ \vec{F}_{\text{net}} = \frac{d\vec{p}}{dt} \] (The instantaneous rate at which a body’s momentum changes is equal to the net force acting on the body.)

Note

When mass (\(m\)) is constant, this reduces to \(\vec{F}_{\text{net}} = m\frac{d\vec{v}}{dt} = m\vec{a}\).

Mass and Weight

Learning Objectives

By the end of this section, you will be able to:

  • Explain the difference between mass and weight.
  • Explain why objects falling through the air are never truly in free fall.
  • Describe the concept of weightlessness.

Mass vs. Weight

Mass (\(m\))

  • An intrinsic property of an object.
  • A measure of the amount of matter in an object.
  • A measure of an object’s inertia.
  • Does not vary with location.
  • SI Unit: kilogram (kg).

Weight (\(\vec{w}\))

  • The gravitational force on an object.
  • Pull of a large body (e.g., Earth) on an object.
  • A force vector, always directed downwards.
  • Varies with location (depends on local gravity, \(g\)).
  • SI Unit: newton (N).

Calculating Weight

  • Weight (\(\vec{w}\)) is the gravitational force acting on an object of mass (\(m\)).

  • It is a specific application of Newton’s second law (\(\vec{F}_{\text{net}} = m\vec{a}\)).

  • Vector Form: \[ \vec{w} = m\vec{g} \]

  • Scalar Form (magnitude): \[ w = mg \]

Note

On Earth, \(g \approx 9.80 \text{ m/s}^2\). So, a 1.00-kg object on Earth weighs \(w = (1.00 \text{ kg})(9.80 \text{ m/s}^2) = 9.80 \text{ N}\).

Free Fall and Weightlessness

  • Free Fall: The state where the only force acting on an object is gravity.
    • Objects in free fall accelerate at \(g\).
    • Objects falling through air are not truly in free fall due to air resistance.
  • “Weightlessness” (popular media definition):
    • Refers to the sensation of being in free fall.
    • Often experienced in orbit, where objects are continuously falling around Earth.
    • In physics, “weightlessness” means zero gravitational force, which is different from free fall.

Warning

Do not confuse the everyday use of “weightlessness” with its precise physics definition.

Newton’s Third Law

Learning Objectives

By the end of this section, you will be able to:

  • State Newton’s third law of motion.
  • Identify the action and reaction forces in different situations.
  • Apply Newton’s third law to define systems and solve problems of motion.

Newton’s Third Law: Action-Reaction

Whenever one body exerts a force on a second body, the first body experiences a force that is equal in magnitude and opposite in direction to the force that it exerts.

  • Mathematically: \(\vec{F}_{\text{AB}} = -\vec{F}_{\text{BA}}\)
    • \(\vec{F}_{\text{AB}}\) is the force exerted by A on B.
    • \(\vec{F}_{\text{BA}}\) is the force exerted by B on A.

Figure 5.16 Swimmer pushing off a wall.

Key characteristics of action-reaction pairs:

  • Always equal in magnitude.
  • Always opposite in direction.
  • Always act on different bodies (systems).
    • Therefore, they do not cancel each other out within a single system.

Examples of Action-Reaction Pairs

  • Walking: Your feet push backward on the ground; the ground pushes forward on you.
  • Car Acceleration: Drive wheels push backward on the ground; the ground pushes forward on the wheels.
  • Rockets: Expel gas backward; gas exerts a forward thrust on the rocket.
  • Helicopters/Birds: Push air down; air exerts an upward lift force.

Figure 5.18 Runner pushing on the ground.

Figure 5.17 Climber pulling on a rope.

Choosing the System

  • The choice of the “system of interest” is critical when applying Newton’s laws.
  • Only external forces (forces from outside the chosen system) cause the system to accelerate.
  • Internal forces (forces between components within the system) cancel out within that system and do not contribute to its net acceleration.

Tip

When drawing a free-body diagram, always be clear about what constitutes your “system” to correctly identify external forces.

Common Forces

Learning Objectives

By the end of this section, you will be able to:

  • Define normal and tension forces.
  • Distinguish between real and fictitious forces.
  • Apply Newton’s laws of motion to solve problems involving a variety of forces.

Normal Force (\(\vec{N}\))

  • A support force exerted by a surface on an object in contact with it.
  • Always acts perpendicular (“normal”) to the surface of contact.
  • Counteracts the component of weight perpendicular to the surface.

On a horizontal surface (object at rest):
\(N = w = mg\)
(magnitude)

Figure 5.21 (b) Normal force supporting a bag of dog food.

Normal Force on an Incline

  • When an object is on an inclined plane, gravity (\(\vec{w}\)) is resolved into two components:
    • Perpendicular component (\(w_y\)): Perpendicular to the surface, balanced by the normal force.
    • Parallel component (\(w_x\)): Parallel to the surface, causing motion down the incline (if no opposing forces).

Figure 5.22 Skier on a slope.

Components of Weight:
\(w_x = w \sin\theta = mg \sin\theta\)
\(w_y = w \cos\theta = mg \cos\theta\)

Normal Force on an Incline:
\(N = mg \cos\theta\)

Tension Force (\(\vec{T}\))

  • A pulling force transmitted along the length of a flexible connector (rope, cable, string, tendon, etc.).
  • Always acts parallel to the length of the connector.
  • “You can’t push a rope.”

Object hanging at rest:
\(T = w = mg\)
(magnitude, neglecting rope mass)

  • Tension is uniform throughout a massless, frictionless rope.

Figure 5.24 Mass hanging from a rope.

Real vs. Fictitious Forces

Real Forces

  • Have a physical origin (e.g., gravity, electromagnetism).
  • Exist in all reference frames.
  • Always have an identifiable reaction force (Newton’s 3rd Law).

Fictitious Forces

  • Arise when an observer is in an accelerating (non-inertial) reference frame.
  • Are not real physical forces; they are apparent forces.
  • No identifiable reaction force.
  • Examples: Coriolis effect (in rotating frames), apparent “push” when a car brakes.

Other Common Forces

  • Friction (\(\vec{f}\)):
    • A resistive force that opposes motion or the tendency of motion.
    • Acts parallel to the contact surface.
    • Will be discussed in detail in the next chapter.
  • Spring Force (\(\vec{F}_{\text{spring}}\)):
    • Exerted by a deformed spring (stretched or compressed).
    • Hooke’s Law: \(\vec{F}_{\text{spring}} = -k\Delta\vec{x}\)
      • \(k\): spring constant (stiffness).
      • \(\Delta\vec{x}\): displacement from relaxed position.
    • Acts to restore the spring to its relaxed shape.

Drawing Free-Body Diagrams (Recap)

Learning Objectives

By the end of this section, you will be able to:

  • Explain the rules for drawing a free-body diagram.
  • Construct free-body diagrams for different situations.

Problem-Solving Strategy: Constructing FBDs

  1. Isolate and Represent:
    • Draw the object of interest as a point (if treating as a particle) or a simple sketch.
    • Place it at the origin of an xy-coordinate system.
  2. Identify ALL External Forces:
    • Include all forces acting ON the object (e.g., weight, normal, tension, friction, applied forces).
    • Represent forces as vectors originating from the object.
    • DO NOT include internal forces or forces the object exerts on other objects.
    • DO NOT include the net force (\(\vec{F}_{\text{net}}\)).
  3. Resolve Components (Optional but Recommended):
    • Break down inclined forces into x- and y-components (especially useful if axes are aligned with an incline).
    • Draw a squiggly line through the original vector to show it’s replaced by its components.
  4. Multiple Objects = Multiple FBDs:
    • If a problem involves several interacting objects, draw a separate FBD for each one.

Tip

Indicate acceleration (\(\vec{a}\)) outside the FBD to remember the direction of net force.

Example FBD: Sled Pulled at an Angle

Figure 5.31 (a) Sled pulled by force P.

Analysis:

  • Object: Sled
  • Forces:
    1. Weight (\(\vec{w}\)): Downward (due to Earth’s gravity).
    2. Normal Force (\(\vec{N}\)): Upward (from the ground, perpendicular to surface).
    3. Applied Force (\(\vec{P}\)): At 30° angle (the pull).
    4. Friction (\(\vec{f}\)): Opposing motion (if moving or tending to move).

Key Takeaways

  • Dynamics studies the forces that cause motion, building on Newton’s Laws.
  • A force is a push or pull, a vector quantity measured in Newtons (N).
  • Free-body diagrams (FBDs) are essential tools that isolate an object and show all external forces acting on it.
  • Newton’s First Law (Law of Inertia): An object’s velocity remains constant unless acted upon by a net external force.
    • Inertia is an object’s resistance to changes in motion, measured by its mass.
    • Equilibrium occurs when the net force is zero (constant velocity or at rest).
  • Newton’s Second Law: \(\vec{F}_{\text{net}} = m\vec{a}\). The net external force causes an object to accelerate in the same direction, inversely proportional to its mass.
    • This vector equation can be resolved into components (\(\sum F_x = ma_x\), etc.).
    • It relates to momentum: \(\vec{F}_{\text{net}} = \frac{d\vec{p}}{dt}\).

Key Takeaways

  • Mass is an intrinsic property (amount of matter/inertia); weight is the gravitational force (\(w=mg\)), which varies with location.
  • Newton’s Third Law (Action-Reaction): Forces always occur in pairs; \(\vec{F}_{\text{AB}} = -\vec{F}_{\text{BA}}\). These forces are equal in magnitude, opposite in direction, and act on different objects.
  • Common Forces:
    • Normal Force (\(\vec{N}\)): Perpendicular to a contact surface.
    • Tension (\(\vec{T}\)): Pulling force along a flexible connector.
    • Friction (\(\vec{f}\)): Resists motion.
    • Spring Force (\(\vec{F}_{\text{spring}}\)): Restoring force (Hooke’s Law: \(\vec{F}_{\text{spring}} = -k\Delta\vec{x}\)).
  • Real forces have physical origins; fictitious forces arise from accelerating reference frames.

Key Equations

Equation Description
\(\vec{F}_{\text{net}} = \sum \vec{F}\) Net external force is the vector sum of all external forces.
\(\vec{F}_{\text{net}} = m\vec{a}\) Newton’s Second Law: Relates net force, mass, and acceleration.
\(\sum F_x = ma_x\) Component form of Newton’s Second Law for the x-direction.
\(\sum F_y = ma_y\) Component form of Newton’s Second Law for the y-direction.
\(\sum F_z = ma_z\) Component form of Newton’s Second Law for the z-direction.
\(\vec{p} = m\vec{v}\) Definition of momentum.
\(\vec{F}_{\text{net}} = \frac{d\vec{p}}{dt}\) Newton’s Second Law in terms of momentum.
\(\vec{w} = m\vec{g}\) Weight: gravitational force on an object of mass \(m\).
\(N = mg \cos\theta\) Normal force on an object on an inclined plane at angle \(\theta\) to the horizontal.
\(\vec{F}_{\text{AB}} = -\vec{F}_{\text{BA}}\) Newton’s Third Law: Action-reaction pair (forces are equal and opposite, acting on different bodies).
\(\vec{F}_{\text{spring}} = -k\Delta\vec{x}\) Hooke’s Law: Spring force is proportional to displacement \(\Delta\vec{x}\) from equilibrium, constant \(k\).

Key Terms

Term Definition
Dynamics The study of how forces affect the motion of objects and systems.
Force A push or pull on an object with a specific magnitude and direction. It is a vector quantity.
Newton (N) The SI unit of force, defined as the force needed to accelerate an object with a mass of 1 kg at a rate of 1 m/s\(^2\).
Free-body Diagram A sketch showing all external forces acting on an object or system, represented as a single isolated point.
External Force A force acting on an object or system that originates outside of the object or system.
Internal Force A force that acts between elements of the system of interest.
Inertia The property of an object to resist changes in its state of motion (i.e., to resist acceleration).
Mass A quantitative measure of inertia; the amount of matter in an object.
Inertial Reference Frame A reference frame in which Newton’s first law is valid (i.e., an object with zero net force moves at constant velocity).
Equilibrium The state in which the net external force on a system is zero, resulting in constant velocity (which can be zero).
Weight (\(\vec{w}\)) The gravitational force on an object from the nearest large body (e.g., Earth); a vector quantity directed toward the center of the gravitating body.
Normal Force (\(\vec{N}\)) The force exerted by a surface on an object in contact with it that is perpendicular to the surface.
Tension (\(\vec{T}\)) A pulling force that acts along the length of a stretched flexible connector, such as a rope or cable.
Friction (\(\vec{f}\)) A resistive force that opposes the motion or tendency of motion between surfaces in contact.
Spring Force (\(\vec{F}_{\text{spring}}\)) The restoring force exerted by a deformed spring, proportional to the displacement from its relaxed position and acting in the opposite direction (Hooke’s Law).
Real Forces Forces that have a physical origin and exist independently of the observer’s frame of reference.
Fictitious Forces Apparent forces that arise when an observer is in an accelerating (non-inertial) reference frame; they do not have a physical origin.